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Category:
design
Zigzag trenches
Gestalt principles
The open-air kitchen
Pillars of hope
Affordance
Blending buildings
Design by committee
Siphon
Cake wreck
Feedback fear
Heating people, heating spaces
A common orb spider web
The first draft is always perfect
One-size-fits-men
For want of a nail
The curb-cut effect
Replicate then innovate
Forcing function — design
LEGO faces
Chindogu
The data prison
Thesis, antithesis, synthesis
Proxemics
2 factor authentication
Conway’s Law
The kitchen working triangle
The third teacher
OODA Loop
The golden circle
60-30-10 Colour rule
The customer value chain
MOSCOW Prioritisation.
The golden ratio
The S-curve.
2.5D
Let your data speak for itself.
Fitts’ Law
Thoughtless acts
Cognitive overhead
Desire path
Progressive enhancement
Use of the car horn
Mobile is snorkelling. Desktop is diving
The one-hoss shay
Think cradle to cradle
Mapping
Six thinking hats
The Betty Crocker Effect
Sneaky casinos
Design for a Glance, a Look and a Read
Chindogu: unuseless inventions
The content is the interface
9 Windows
Powers of 10
Common button states
Anti-aliasing
Lateral thinking: 4. Lateral thinking changes perspective just to be provocative
Lateral thinking: 3. You don’t have to be right at every step
Lateral thinking: 2. Labels are not collectors but signposts. They are not fixed
Lateral thinking: 1. Lateral thinking is about increasing the breadth of options
Express - Test - Cycle
Enrich your design process
Patnaik’s Hierarchy of Needs
Maslow’s Hierarchy of needs
Perform good social research
Plug computing
The number of ideas produced in an ideation session is proportional to the size of the stack of paper in front of you
Designing for adoption
Air-write before inking
Beware of local optimisation
Urge to underline? Use bold or italic instead
5 user tests finds 85% problems
Second rule of improv: Be spontaneous
Accept offers
Omit unnecessary words
Use styling instead of colons
Be a type geek
A flat surface has unused potential
Don’t let your thinking be limited by your tools
Building a good framework is like cutting cubes out of fog — Larry Keeley
Learn the Kano model
Solve the 9-dot problem
Do a 2x2
Some sensible interaction design
Use white space with care to make your point
Don’t stack letters vertically. Turn your words instead
Hit the product sweet spot
Twice as much thought and half as much content
Resolve a contradiction through separation
Get good ideas